Published in English 21.04.13 under a CC BY-NC-ND 3.0 DE license on superlevel.de, this article has been republished - without edits - here, for posterity. This is the third part of our analysis of Kentucky Route Zero. Original by Magnus Hildebrandt, translation by Josefiene Pertosa Lateness, delayed projects and the kind of Faustian bargains one strikes in order to not have to give up. Just as we did in the previous parts, we will once again delve deep into the background of and inspiration for Cardboard Computer’s surrealistic adventure.
Entries Tagged - "Repost"
Published in English 21.04.13 under a CC BY-NC-ND 3.0 DE license on superlevel.de, this article has been republished - without edits - here, for posterity. This is the second part of an Analysis of Kentucky Route Zero Original by Magnus Hildebrandt, translation by Dennis Kogel Welcome back, welcome back, I hope you thoroughly enjoyed the short break, had some lively small talk and tried some of our criminally overprized canapés.
Published in English 21.04.13 under a CC BY-NC-ND 3.0 DE license on superlevel.de, this article has been republished - without edits - here, for posterity. This is the first part of an Analysis of Kentucky Route Zero Original by Magnus Hildebrandt, translation by Dennis Kogel Kentucky Route Zero, the Kickstarter funded adventure about a delivery driver searching for an unknown address in a surrealist Kentucky, is an exceptional game. It is filled with weird characters, strange sights and haunting symbolism.